

To set a 4x4 matrix to program parameter registers 0 to 3, use "program.env" and call the overload of SetParameter that accepts a Matrix4x4 parameter. Note that the multiple item notation defined in the ARB_vertex_program specification is not allowed, so trying to call ShaderProgram::SetParameter with something like "program.env" will fail. So when setting program parameters, you must use the syntax "vertex.position" and similar for vertex attributes, "program.local" for program local parameters, and "program.env" for program environment parameters. The same applies to names defined for program parameter registers using the PARAM statement. It is (currently) not possible to use names for these attribute bindings defined by the ATTRIB statement in the shader itself. For the DirectX renderers, ARB_vertex_program shaders are cross-compiled to the DirectX VSA 1.1.įor binding vertex attributes to the shader, the vertex attribute names as defined in the ARB_vertex_program specification must be used. will probably be enough.Īlso it may be a good idea to select the MDEC filter too.Main Page | Modules | Namespace List | Class Hierarchy | Class List | Directories | Namespace Members | Class Members | Related Pages ARB_vertex_programJust as NV_vertex_program, ARB_vertex_program is supported by all renderers.

Select ARB shader effect and choose Maximum effect.įlicker border fix is used to remove buggy pixels at the edges, setting it to 1.

Maybe "ignore small framebuffer moves" in special game fixes. Select "use FPS limit" and set it to 60 for an NTSC game, or 50 for PAL. Select "use pixel shader for "PSX texture window emulation" You can get both plugin and shader here ().

I recommend the ARB program on max effect. The downside is that you can't use AA, but there's shaders to compensate for that. This plugin displays more in-game effects and runs smooth on Radeons compared to normal opengl/direct3d. You should also use Pete's Opengl2 plugin, since you're the lucky owner of a Radeon. Green lines means you may have anistropic filtering enabled, the setting won't work in PSX emulators. :cry:Ĭan someone post the best configurations to run the damn game(dont tell me to buy PSX I already have one.I want to play it on the pc.) Is it possible to get that working on my system:Īlso I get green lines around borders.
